Description: SDi has designed a framework to construct Dynamic Environment Modeling for targeting and overlaid it with a cognitive structure that allows an enhanced methodology for the current Decide, Detect, Deliver, and Assess (D3A) process. The cognitive modeling framework is embedded in a real-time simulation platform, built upon the Unity3D Game Engine.
Primary Objective: SDi is developing Strike Collective to encapsulate "Unified Targeting" as a methodology for the aggregation (data fusion) of dissimilar sensor data into a single 'Target Picture'.
Innovation: Strike Collective is designed to advance the current tactics, techniques, and procedures of the Kill Chain and the Kill Web targeting process.
SDi has designed an architecture, in accordance with the parameters of N202_126, which utilizes synthetic text generation to simplify the process of scenario inject creation by providing the exercise controller…
SDi has designed a real-time simulation based on a cognitive architecture of intelligent agents (modeling manned military systems) combined with a swarm intelligence architecture (modeling unmanned systems).