Description: SDi has designed a framework to construct Dynamic Environment Modeling for targeting and overlaid it with a cognitive structure that allows an enhanced methodology for the current Decide, Detect, Deliver, and Assess (D3A) process. The cognitive modeling framework is embedded in a real-time simulation platform, built upon the Unity3D Game Engine.
Primary Objective: SDi is developing Strike Collective to encapsulate "Unified Targeting" as a methodology for the aggregation (data fusion) of dissimilar sensor data into a single 'Target Picture'.
Innovation: Strike Collective is designed to advance the current tactics, techniques, and procedures of the Kill Chain and the Kill Web targeting process.
SDi has designed a real-time simulation based on a cognitive architecture of intelligent agents (modeling manned military systems) combined with a swarm intelligence architecture (modeling unmanned systems).
SDi has designed an architecture, in accordance with the parameters of N202_126, which utilizes synthetic text generation to simplify the process of scenario inject creation by providing the exercise controller…